Sunday, March 4, 2007

Karazhan Attunement

The first level 70 raid dungon is Karazhan, the abandoned tower of Medivh. This wizard is famous in Warcraft Lore because he is responsible for opening the Dark Portal, allowing for the invasion of the Horde and, later, the Burning Legion.

Karazhan

Karazhan is located in Deadwind Pass, a zone between Duskwood and the Swamp of Sorrows.

Attunentes are quest lines within World of Warcraft that are required to enter certain dungons. Nearly all of the level 60 and level 70 content required some or all members of a party to have a certain key or quest completed. For Karazhan, this is the Master's Key.

The quest starts at the base of Karazhan itself. Archmage Alturus outside asks you to to investigate the cellars full of ghosts that sit outside of the tower. He needs water samples from pools in them as well as essences from the ghosts.

At the front door to Karazhan



After you collect the Archmage's things, he asks you to head to Dalaran, a city in a bubble to the north of Alterac to deliver his report to Archmage Cedric.

Overlooking Dalaran


Reading Alturus's report, Cedric is alarmed at the growing demonic power within the tower. Only two people that he knows could possibly provide entrance into Karazhan: Medivh, presumed (and hopefully) long dead, and Khadgar, a steward of the outland city of Shattrath. He sends you to seek out Khadgar.

Adal (left, leader of Shattrath) and Khadgar (human, lower right)


He is equally troubled by Karazhan. In years past, he broke the key to the tower into three pieces and scattered them around outland. These places were once safe, but corruption in the world has led these fragments into the wrong hands. Each of the three are hidden in a separate dungon in outlands. The first in Shadow Labarynth, guarded by Murmur, the final boss there. The second is in the depths of Steam Vaults. The third, and final fragment, is in the demon-filled Arctraz area of Tempest Keep.

After assembling the pieces, Khadgar says that the key is useless without Medivh's consent. With Medivh long-deceased, there is no apparent way to complete this. He goes on to tell you to head to the Cavern's of Time and head back in time to the Black Morass. Here, a group of dragons called the Infinate Dragon Flight are attempting to change the timeline, preventing Medivh from opening the Drak Portal.

For Medivh to make your key work, you must travel back to the Black Morass and prevent the Infinate Dragon Flight from stopping Medivh from opening the portal. When you've saved him, Medivh will grand you the Master's Key to his tower.

Medivh summoning the portal

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